![]() ![]() The squad command system - which lets you order around individual teams - is certainly welcome, though doesn't function especially well because the AI doesn't always follow your orders. They take cover on the wrong sides of walls, charge directly into machine gun fire, run in circles and sometimes right by enemies in close quarters. Your computer-controlled teammates, often required to thin enemy ranks in between waves of reinforcements so you can advance safely, rarely do what they're supposed to. Theoretically there's a lot of potential for interesting gameplay, mostly because it shares the structure of the multiplayer game, but the unreliability of the artificial intelligence ruins just about all the entertainment value. The ensuing battles take one of two forms either defend your territory from waves of attackers or overtake and capture a sequence of spots on a map. ![]() 2D animated cut-scenes with voice over precede each mission to provide context. Hopefully it's on the short list.Things start out in a promising fashion. Having to type to find a map is 'teh sillies'. Find that in any stock map! Ok ok, I'm done uploading and updating this postĪlso, having a community map now (with more hopefully on the way) really drives home the need for some kind of menu-based practice mode or local botmatch mode. Any help?ĮDIT2: Well, for the sake of people with limited bandwidth or mobile browsers, I'll just leave the addresses up It's 200m MG kills, and it's glorious.ĮDIT3: 329 meter MG shot uploaded. Tripwire, I love you, but you limited how much all your gameplay changes can shine by sticking to the urban environment.ĮDIT: Ahhh! I don't know how to size the images. Oh man the game is going to change *drastically* when the SDK is out and more open maps get out in the community. I'm sure all-bolt all the time players can do much better (I tried and just kept missing) ![]() I can consistently and easily hit man-sized targets at ~130 meters, and pop heads around 80-100 if the rifle is rested. The only map I can think of that has the range for this kind of shooting is some angles on Spartanovka.īolts are even more satisfying. Granted, they're just bots BUT, look at the ranges: ![]()
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